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The Japan Collection: Osaka City Game Assets
566 static tiles (32x32 in size) + 5 animations for use in your project! · By
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Minor addition! (part 2)
Jun 14, 2021
Good Afternoon! I realized I'd forgotten some roof options for non-RPGMaker users (RPGMaker users already have these options because of their autotile system)...
May 20, 2021
Heya all! A minor update to the set. I've added more overpass tiles to allow travel from north to south without diagonal staircases. I also added a new more str...
Tiles Added! (from 351 total to 497)
May 08, 2021
Good Evening all, I've created some new tiles for this set including: - extra building fronts - roofs - doorways - building options - signs Look for the new mai...
Tiles Added! (from 174 total to 351)
Jul 25, 2020
Heya all! It was pointed out (thanks Henry!) that there was no way to end streets properly or create turns without an intersection in a road. I've added a few t...
RPG Maker VX Ace Compatibility Complete!
Mar 19, 2020
Howdy all! The Osaka tileset is now 100% compatible with RPG Maker VX Ace! The newly uploaded zip (GuttyKreum_Osakav1.zip) contains tilemaps and autotile compat...
Oct 01, 2019
Heya all! It turns out that I missed including the two lantern animations in the Tilemap for this asset pack. I have now corrected this and updated the download...
Patron Shout-Out Thread
Much <3 to my patrons, who helped make this asset pack possible! - OD_Garfield - @the_reakain - @NapeGames ( https://www...
Sep 28, 2019
Sep 29, 2019
16x16 instead of 32x32
Hey there. Granted, im not an artist but im using a 16x16 base in my game, which means the smallest tile is 16x16 pixels...
Jun 25, 2021
Jun 26, 2021
Can I Convert it to 48x48 dimension for MV?
Hello, as the title suggests, can I use a (any) software to change its dimension to 48x48 for use in MV? If you want, I...
Jun 12, 2020
Jan 02, 2021
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